screamjam2024 - Postmortem


what went wrong:

  • started jamming super late, had just 1 day and a half to finish :(
  • spend too much time overthinking the first idea which was to make a hybrid of gegege no kitarou with Valis… don’t know if I succeeded in my attempt but i’m happy with the result
  • spend too much time on the character design and animations, which end up being my favorite thing about this project so it was time well spent
  • could not decide for a more storydriven or arcade, in the end I decided for a more simple approach and discover a simple way to do a chase sequence on a platformer, which for me is gold

and that’s it, i hope to finish this one

what went right:

  • although the project is obviously missing everything that makes a game… you know.. a game. the project backbone is all there
  • I’m really happy about the character animation/design, is super easy to animate and it looks cool

Files

screamjam2024.zip Play in browser
4 days ago

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