screamjam2024 - Postmortem
The Silent Road Case » Devlog
what went wrong:
- started jamming super late, had just 1 day and a half to finish :(
- spend too much time overthinking the first idea which was to make a hybrid of gegege no kitarou with Valis… don’t know if I succeeded in my attempt but i’m happy with the result
- spend too much time on the character design and animations, which end up being my favorite thing about this project so it was time well spent
- could not decide for a more storydriven or arcade, in the end I decided for a more simple approach and discover a simple way to do a chase sequence on a platformer, which for me is gold
and that’s it, i hope to finish this one
what went right:
- although the project is obviously missing everything that makes a game… you know.. a game. the project backbone is all there
- I’m really happy about the character animation/design, is super easy to animate and it looks cool
Files
screamjam2024.zip Play in browser
60 days ago
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